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南宁南湖围棋院《随机组队掼蛋游戏规则》
Nanning Nanhu Go Academy: Rules for Random-Team Guandan

1. 基本配置与规则
1. Basic Setup and Rules
1.1. 游戏用牌
1.1. Cards Used
使用2副标准扑克牌,总牌数108张,包含大小王。完成摸牌之后,每人初始手牌数量27张。
The game uses 2 standard decks of playing cards, totaling 108 cards, including both Jokers. After the initial deal, each player receives 27 cards.
1.2. 随机配对
1.2. Random Teaming
四人参与游戏,采用随机配对组队模式,两个摸到红桃3的人为一组,为队友。第一个摸到红桃3的必须把红桃3亮在桌面,第二个摸到红桃3的不必亮在桌面,但需要向其他玩家出示,以此确认队友身份,若一人同时摸到红桃3,则队友保持不变。如果要变换位置,由第二个摸到红桃3的变换位置。
The game is played by four players using a random pairing system. The two players who receive the 3 of Hearts form a team. The first player to receive the 3 of Hearts must place it face-up on the table. The second player to receive the 3 of Hearts does not need to leave it face-up but must show it to the other players to confirm their partnership. If a single player receives both 3s of Hearts, they play without a partner. If players wish to change seats, the second player to receive the 3 of Hearts must move.
1.3. 首轮摸牌与出牌
1.3. First Deal and Opening Lead
首轮开局任一人切牌,从切牌人算起,符合切牌点数的人首轮摸牌。由第一个摸到红桃3的人开始出牌。
To start the game, any player cuts the deck. The player whose position matches the rank of the cut card receives the first card in the deal. The player who receives the first 3 of Hearts leads the first trick.
1.4. 游戏模式
1.4. Game Mode
本游戏为每局随机配对,没有升级环节的游戏。每一局都是随机组队的独立游戏,各局之间没有任何关联。四个人每局都是独立计分积分的,最终的输赢4个人都是独立的。
Each round features newly randomized teams, with no rank progression system. Every round is an independent game with no carryover from previous rounds. The four players' scores and final wins or losses are calculated independently in each round.
1.5. 计分道具
1.5. Scoring Props
为了方便计分,可以使用道具:每位玩家初始持有30分,白色围棋子10枚代表10分,黑色围棋子2枚代表20分。也可以不使用道具计分,由玩家临时商定积分方式,例如直接手写计分。
To facilitate scoring, props may be used: each player starts with 30 points, represented by 10 white Go stones (10 points) and 2 black Go stones (20 points). Alternatively, players may agree on a temporary scoring method, such as keeping a written tally.
2. 核心牌型及大小排序
2. Core Card Combinations and Rankings
2.1. 单张牌点大小
2.1. Single Card Rankings
牌点从大到小依次为大王、小王、2、A、K、Q、J、10、9、8、7、6、5、4、3。花色不影响牌点大小。红桃2为通配牌,可充当大小王以外的任意牌使用。
Card ranks from highest to lowest are: Big Joker, Little Joker, 2, Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3. Suits do not affect card rank. The 2 of Hearts acts as a wild card and can substitute for any card except the Jokers.
2.2. 常用牌型
2.2. Common Card Combinations
顺子为5张连续单牌,A K Q J 10为最大的顺子,A 2 3 4 5为最小的顺子。对子是2张点数相同的牌,连对为三组连续对子,例如两个3、两个4、两个5,也称“木板”。三同张为3张点数相同的牌,两个连续的三同张,如三个7、三个8,称为“钢板”。三带二由3张同点牌加1组对子组成,仅比较三同张点数大小。炸弹为4张及以上点数相同的牌,张数越多炸弹越大。同花顺为5张同花色连续牌,大小按顺子规则。
A Straight consists of 5 consecutive single cards. A-K-Q-J-10 is the highest Straight, while A-2-3-4-5 is the lowest. A Pair consists of 2 cards of the same rank. Consecutive Pairs consist of 3 consecutive pairs (e.g., 3-3-4-4-5-5), also known as "Muban" (a "Wooden Board," a local term for this combination). Three-of-a-Kind consists of 3 cards of the same rank. Two consecutive Three-of-a-Kinds (e.g., 7-7-7-8-8-8) are called "Gangban" (a "Steel Plate," a local term for this combination). Three-with-Two consists of a Three-of-a-Kind plus a Pair; only the rank of the Three-of-a-Kind is compared. A Bomb consists of 4 or more cards of the same rank; the more cards it contains, the higher the Bomb. A Straight Flush consists of 5 consecutive cards of the same suit, and its ranking follows the rules of a Straight.
2.3. 牌型优先级
2.3. Combination Priority
王炸>10炸>9炸>8炸>7炸>6炸>同花顺>5炸>4炸>三带二、三不带、顺子、“木板”、“钢板”、对子、单张。“王炸”指4张大王与小王组成的炸弹;“9炸”指8张点数相同的牌+1张红桃2组成的炸弹;“5炸”指5张点数相同的牌。注意:所有这些排型中,红桃2为通配牌,可充当大小王以外的任意牌使用。
Joker Bomb > 10-Bomb > 9-Bomb > 8-Bomb > 7-Bomb > 6-Bomb > Straight Flush > 5-Bomb > 4-Bomb > Three-with-Two, Three-of-a-Kind, Straight, Muban, Gangban, Pair, Single. A "Joker Bomb" is a Bomb consisting of all 4 Jokers (2 Big Jokers and 2 Little Jokers). A "9-Bomb" consists of 8 cards of the same rank plus one 2 of Hearts. A "5-Bomb" consists of 5 cards of the same rank. Note: In all these combinations, the 2 of Hearts is a wild card and can substitute for any card except the Jokers.
3. 出牌规则
3. Playing Rules
3.1. 出牌顺序
3.1. Playing Order
首轮由摸到红桃3的玩家先出牌,后续按右手边依次出牌。
The player who receives the first 3 of Hearts leads the first trick. Subsequent plays proceed clockwise.
3.2. 轮次结束判定
3.2. End of a Trick
一轮中连续3名玩家过牌,本轮结束,由最后出牌玩家开启下一轮出牌。
If three consecutive players pass, the trick ends. The player who played the last valid card starts the next trick.
3.3. 组牌要求
3.3. Combination Requirements
出牌需严格遵循牌型规则,红桃2为通配牌需符合对应牌型构成要求。
Played cards must strictly adhere to the defined combination rules. When using the 2 of Hearts as a wild card, it must satisfy the structural requirements of the corresponding combination.
3.4. 主动报牌
3.4. Mandatory Card Count Announcement
出牌之后,当手牌小于或等于10张的时候,要主动报牌数。如果不主动报牌,下轮所出的牌无效,必须无条件收回,并且放弃这轮的出牌权,到下家出牌。
After playing a card, if a player has 10 or fewer cards remaining, they must voluntarily announce their remaining card count. Failure to do so renders the next card they play invalid; it must be unconditionally taken back, the player forfeits their right to play for that trick, and play passes to the next player.
3.5. 询问报牌
3.5. Card Count Inquiry
当手牌小于或等于10张的时候,任何时候对方询问手牌数量,必须如实报告手中的牌数。如询问报牌错误,一轮之内不得出牌。询问方可收回出牌,重新出牌。
When a player has 10 or fewer cards remaining, they must truthfully report their card count if asked by an opponent at any time. If a player provides an incorrect count, they are forbidden from playing any cards for the remainder of the trick. The inquiring player may take back their played card and choose a new card to play.
4. 输赢计分基础规则
4. Basic Scoring Rules for Wins and Losses
4.1. 头游所在的组为赢家,赢家为A B,另外一组为输家,输家为C D。
4.1. The team containing the player who goes out first (the winner of the round) is the winning team (Players A and B). The opposing team (Players C and D) is the losing team.
4.2. 若赢牌顺序为A、B、C、D,赢家每人各得3分,输家每人各失3分。
4.2. If the finishing order is A, B, C, D, each winner gains 3 points, and each loser loses 3 points.
4.3. 若赢牌顺序为A、C、B、D,赢家每人各得2分,输家每人各失2分。
4.3. If the finishing order is A, C, B, D, each winner gains 2 points, and each loser loses 2 points.
4.4. 若赢牌顺序为A、C、D、B,赢家每人各得1分,输家每人各失1分。
4.4. If the finishing order is A, C, D, B, each winner gains 1 point, and each loser loses 1 point.
5. “大炸弹”翻倍记分规则
5. Multiplier Rules for "Big Bombs"
5.1. 大炸翻倍判定
5.1. Big Bomb Multiplier Trigger
游戏中打出王炸、10炸、9炸、8炸、7炸、6炸,均触发翻倍计分规则,按照对应炸弹等级执行翻倍结算。
Playing a Joker Bomb, 10-Bomb, 9-Bomb, 8-Bomb, 7-Bomb, or 6-Bomb triggers a scoring multiplier based on the corresponding bomb level.
5.2. 大炸翻倍倍数
5.2. Multiplier Values
王炸、10炸、9炸、8炸翻4倍,7炸翻3倍,6炸翻2倍。
Joker Bombs, 10-Bombs, 9-Bombs, and 8-Bombs multiply the score by 4. 7-Bombs multiply by 3. 6-Bombs multiply by 2.
5.3. 大炸倍数相乘
5.3. Multiplicative Stacking
同一局内出现多个大炸时,倍数按相乘关系计算。例如6炸和7炸同时出现,倍数为2×3=6倍。王炸和7炸同时出现时,倍数为4×3=12倍。王炸、6炸、7炸同时出现时,倍数为4×2×3=24倍。
If multiple Big Bombs are played in a single round, the multipliers are multiplied together. For example, if a 6-Bomb and a 7-Bomb are played, the multiplier is 2 × 3 = 6. If a Joker Bomb and a 7-Bomb are played, the multiplier is 4 × 3 = 12. If a Joker Bomb, 6-Bomb, and 7-Bomb are played, the multiplier is 4 × 2 × 3 = 24.
5.4. 大炸计分规则
5.4. Big Bomb Scoring Cap
大炸的倍数相乘不封顶,但是最终单人输赢分数封顶12分。王炸和6炸同时出现,翻4×2=8倍。按基础输赢1、2、3分,翻8倍分别输赢8、16、24分,但因12分封顶,实际输赢分别为8、12、12分。
While the combined multiplier has no upper limit, the final score for any individual player is capped at 12 points. For example, if a Joker Bomb and a 6-Bomb are played, the multiplier is 4 × 2 = 8. Based on base scores of 1, 2, or 3 points, the multiplied scores would be 8, 16, and 24 points respectively. However, due to the 12-point cap, the actual scores awarded or deducted will be 8, 12, and 12 points.
6. 游戏纪律
6. Game Discipline
6.1. 若自己本轮不出牌,需敲击桌面两次或喊“过”“过了”,以此表示放弃出牌。
6.1. If a player chooses not to play a card during their turn, they must tap the table twice or say "Pass" to indicate they are forfeiting their turn.
6.2. 打牌全程不得有任何手语、语言或其他暗示。如有此类作弊行为,直接判负,并每人向对方支付3分。
6.2. No hand signals, verbal cues, or other hints are allowed at any time during the game. Any such cheating behavior results in an immediate loss, and each offending player must pay 3 points to the opposing team.
6.3. 出牌必须放置在面前桌面,不准甩入或混入牌堆。如有此类作弊行为,直接判负,并每人向对方支付3分。
6.3. Played cards must be placed flat on the table in front of the player; they must not be thrown or mixed into the draw pile. Any such cheating behavior results in an immediate loss, and each offending player must pay 3 points to the opposing team.
6.4. 出错牌,牌型不匹配,或者出的牌小于上家的牌,收回本次出牌,不得重新出牌,直接轮到下家出牌。其他任何情况不视为出错牌,不能收回。
6.4. If a player plays an invalid card (e.g., an invalid combination or a card lower than the previous play), the card must be taken back. The player is not allowed to play a replacement card, and play passes directly to the next player. No other circumstances are considered invalid plays, and cards cannot be taken back under any other conditions.
6.5. 输赢计分
6.5. Score Settlement
本局游戏结束之后,必须立刻完成计分支付,如果使用计分道具则分别支付给自己右手边的赢家,完成支付后才能开始洗牌。如果用其它计分方法,也逐一完成4位玩家的计分。
Immediately after a round ends, all score settlements must be completed. If scoring props are used, players must pay the winner sitting to their right, and shuffling may only begin after payments are settled. If an alternative scoring method is used, the scores for all four players must still be settled individually.
6.6. 洗牌与切牌、摸牌
6.6. Shuffling, Cutting, and Dealing
上局头游的右手方输家洗牌,上局头游切牌,上局最下游摸牌。
The loser sitting to the right of the previous round's first-place winner shuffles the deck. The previous round's first-place winner cuts the deck, and the previous round's last-place winner deals the cards.
6.7. 本局游戏开始摸牌之后,所有的研究与讨论立即结束,禁止任何交流。
6.7. Once the deal begins for the current round, all strategy discussions must cease immediately, and any form of communication is strictly prohibited.
7. 游戏规则解释权
7. Interpretation of Rules
7.1. 游戏解释权归南湖棋院。
7.1. The right to interpret these rules belongs to Nanning Nanhu Go Academy.
7.2. 规则如有任何修改,将发布新版本的游戏规则告知大家。
7.2. Any modifications to the rules will be communicated to all players through the release of an updated version.
7.3. 本游戏规则2026年7月4日正式生效。
7.3. These rules officially take effect on July 4, 2026.
54张扑克+掼蛋全套牌型 中英双语对照(美式音标)
一、基础牌类(54张构成:52花色牌+2王)
1. 花色 Suit
1. 黑桃 /speɪdz/ spades
2. 红桃 /hɑːrts/ hearts
3. 方块 /ˈdaɪəməndz/ diamonds
4. 梅花 /klʌbz/ clubs
2. 点数 Rank(单张牌名)
1. A /eɪs/ ace
2. 2 /tuː/ two
3. 3 /θriː/ three
4. 4 /fɔːr/ four
5. 5 /faɪv/ five
6. 6 /sɪks/ six
7. 7 /ˈsevən/ seven
8. 8 /eɪt/ eight
9. 9 /naɪn/ nine
10 /ten/ ten
J /dʒæk/ jack(勾)
Q /kwiːn/ queen(圈、皮蛋)
K /kɪŋ/ king(老K)
3. 大小王 Joker
1. 大王 /ˈred ˈdʒoʊkər/ red joker / big joker
2. 小王 /ˈblæk ˈdʒoʊkər/ black joker / little joker
统称:王牌 /ˈdʒoʊkər/ joker
4. 完整单牌读法示例
红桃5:five of hearts
黑桃J:jack of spades
方块A:ace of diamonds
梅花K:king of clubs
5. 专用名词
1. 花牌(J/Q/K) /feɪs kɑːrdz/ face cards
2. 一副54张牌 /ə fʊl dek əv ˈpleɪɪŋ kɑːrdz/ full deck of playing cards
3. 级牌(掼蛋专属) /ˈlevl kɑːrd/ level card
4. 逢人配(红桃级牌百搭) /ˈwaɪld kɑːrd/ wildcard
二、掼蛋基础普通牌型(无炸弹)
1. 单张 /ˈsɪŋɡl kɑːrd/ single card
2. 对子 /wʌn per/ one pair
3. 三连对(三连对) /tuːbz/ tubes
4. 三同张、三条 /θriː əv ə kaɪnd/ three of a kind
5. 钢板(二连三、两连三张) /pleɪts/ plates
6. 三带二 /fʊl haʊs/ full house
7. 顺子(杂顺,5张不同花连牌) /streɪt/ straight
8. 同花(5张同花色不连) /flʌʃ/ flush
9. 同花顺(5张同花色顺子) /streɪt flʌʃ/ straight flush
三、掼蛋炸弹牌型(由弱至强排序)
1. 四张炸弹 /fɔːr əv ə kaɪnd/ four of a kind
2. 五张炸弹 /faɪv əv ə kaɪnd/ five of a kind
3. 同花顺炸弹 /streɪt flʌʃ/ straight flush
4. 六张炸弹 /sɪks əv ə kaɪnd/ six of a kind
5. 七张炸弹 /ˈsevən əv ə kaɪnd/ seven of a kind
6. 八张炸弹 /eɪt əv ə kaɪnd/ eight of a kind
7. 九张炸弹 /naɪn əv ə kaɪnd/ nine of a kind
8. 十张炸弹 /ten əv ə kaɪnd/ ten of a kind
9. 王炸、四大天王(双大王+双小王) /ˈdʒoʊkər bɑːm/ joker bomb / four jokers
四、掼蛋游戏操作术语
1. 洗牌 /ˈʃʌfl/ shuffle
2. 发牌 /diːl/ deal
3. 进贡 /ˈtrɪbjuːt kɑːrd/ tribute card
4. 还贡 /rɪˈtɜːrn kɑːrd/ return card
5. 上游 /ˈfɜːrst pleɪər/ first player
6. 下游 /ˈlæst pleɪər/ last player
7. 接风 /ˈfɒləʊ ˈliːd/ follow lead
8. 过牌 /pæs/ pass
9. 压牌 /ˈbɪtə ˈhænd/ beat the hand
10. 升级 /ˈlevl ʌp/ level up
补充说明
1. 音标统一美式发音,适配北美线下打牌场景;
2. 掼蛋专属术语采用国际棋牌网站通用标准译法(Pagat/guandan.app官方用词);
3. 三带二英文沿用扑克通用full house,海外掼蛋对局通用;
4. 王炸标准英文为joker bomb,直译four jokers老外也可理解;
5. 顺子、同花、同花顺与德州扑克术语互通,无理解障碍。
南宁南湖围棋院《随机组队掼蛋》牌桌常用语150条(中英双语)
150 Common Phrases for Random-Team Guandan at Nanning Nanhu Go Academy (Bilingual)
