当前位置:首页>防城港>南宁南湖围棋院《随机组队掼蛋游戏规则》Nanning Nanhu Go Academy: Rules for Random-Team Guandan |附:掼蛋常用中英双语150句

南宁南湖围棋院《随机组队掼蛋游戏规则》Nanning Nanhu Go Academy: Rules for Random-Team Guandan |附:掼蛋常用中英双语150句

  • 2026-08-11 00:50:31
南宁南湖围棋院《随机组队掼蛋游戏规则》Nanning Nanhu Go Academy: Rules for Random-Team Guandan |附:掼蛋常用中英双语150句

赌神比尔·本特:香港赛马预测量化投注算法传奇

特朗普六次破产?彻头彻尾的谣言!

唐纳德·特朗普澳门赌场投标为什么失败?当年风流倜傥的川普在港澳都干了什么?

特朗普前妻伊万娜走了,笃信中华风水的他未来的运程将会如何?

老照片:香港赛马一百八十年 | 牵挂香港,只因青春年华博彩人生的誓约

澳门经济多元化,在打造游戏知识产权之都!

入交昭一郎,黄仁勋英伟达的救命恩人!|为什么游戏总成就全球科技巨头的第一桶金?!

程阳:围棋与AlphaGo那些事儿

程阳:四十载繁华岁月,三分钟流光若烟

程阳:足球游戏的规则修改,90分钟定胜负,不需要加时赛,不需要眼球大战|你所不知道的克罗地亚!

世界杯阴谋论?有小学文化都不会相信!“赔率”是玩家而不是庄家决定的!2022卡塔尔世界杯应该知道的事儿

2019年欧洲博彩业营收1006亿欧元

「程阳接龙」扑克游戏的蒙特卡洛算法仿真

妙趣横生:后发制人的「程阳接龙」扑克游戏

2021年中国31省区购买彩票支出比例地图,1987-2021年中国彩票35年历史销售分析

澳门理工学院:澳门博彩业多元化的全球比较

澳门经济多元化,在打造游戏知识产权之都!

股票与彩票,到底怎么才能赚钱?金融业与博彩业同根同源,都是“抽水”赚钱的行业!

老照片:走进香港历史博物馆

老照片:香港赛马一百八十年 | 牵挂香港,只因青春年华博彩人生的誓约

2022年美国博彩业报告(01)美国博彩协会总裁小威廉·米勒的公开信

2022年美国博彩业报告(02)2001-2021年美国赌场营收分析,2021年底美国各州博彩合法化概况,美国各州博彩税与博彩费

2022年美国博彩业报告(03)2021年内华达州博彩综述,拉斯维加斯与澳门的经济多元化之路

2022年美国博彩业报告(04)2021年美国各州博彩营收与博彩税收,博彩市场新冠疫情前后访客人数、年龄、人均消费分析

2022年美国博彩业报告(05)美国彩票业销售与营收分析

2022年美国博彩业报告(06)拉斯维加斯与澳门博彩游戏分析,全球博彩业的未来在游戏创新

澳门博彩业营收跌跌不休,未来之路在何方?2002-2022年澳门博彩业营收分析

程阳:彩票是一种爱好

南宁南湖围棋院《随机组队掼蛋游戏规则》

Nanning Nanhu Go Academy: Rules for Random-Team Guandan



掼蛋扑克游戏,是中国各个地区、各个阶层最受欢迎的扑克游戏。中国国家体育总局棋牌运动管理中心,把掼蛋列入全国趣味棋牌类的正式竞技项目。
Guandan is undoubtedly the most popular card game across all regions and social classes in China. The Board and Card Games Administrative Center of the General Administration of Sport of China has officially recognized Guandan as a competitive event in the national recreational card games category.

掼蛋扑克游戏兼具极强的益智性、对抗性、社交娱乐性,深受广大棋牌爱好者喜爱。而“随机组队”掼蛋游戏,因为随机性,既体现了临时的团队协作,也展示了综合的个人技巧,更重要的是可以最大地避免了作弊的可能性,因此游戏实践中最为常用。
Guandan is highly favored by card game enthusiasts for its strong elements of intellectual challenge, competition, and social entertainment. The "Random-Team" Guandan variant is the most widely used format in practice. Its inherent randomness not only fosters spontaneous teamwork and showcases comprehensive individual skills, but more importantly, minimizes the possibility of cheating.

为规范南湖棋院随机配对掼蛋游戏对局流程,明确游戏玩法、计分标准与行为规范,最大限度减少对局争议,提升游戏的科学性、公平性与娱乐性,营造文明有序、轻松愉悦的对局环境,特制定本规则。
These rules are formulated to standardize the gameplay process of Random-Team Guandan at Nanhu Go Academy, clarify gameplay mechanics, scoring criteria, and behavioral norms, minimize disputes, enhance the scientific fairness and entertainment value of the game, and foster a civilized, orderly, and enjoyable gaming environment.


1. 基本配置与规则
1. Basic Setup and Rules


1.1. 游戏用牌
1.1. Cards Used

使用2副标准扑克牌,总牌数108张,包含大小王。完成摸牌之后,每人初始手牌数量27张。
The game uses 2 standard decks of playing cards, totaling 108 cards, including both Jokers. After the initial deal, each player receives 27 cards.

1.2. 随机配对
1.2. Random Teaming

四人参与游戏,采用随机配对组队模式,两个摸到红桃3的人为一组,为队友。第一个摸到红桃3的必须把红桃3亮在桌面,第二个摸到红桃3的不必亮在桌面,但需要向其他玩家出示,以此确认队友身份,若一人同时摸到红桃3,则队友保持不变。如果要变换位置,由第二个摸到红桃3的变换位置。
The game is played by four players using a random pairing system. The two players who receive the 3 of Hearts form a team. The first player to receive the 3 of Hearts must place it face-up on the table. The second player to receive the 3 of Hearts does not need to leave it face-up but must show it to the other players to confirm their partnership. If a single player receives both 3s of Hearts, they play without a partner. If players wish to change seats, the second player to receive the 3 of Hearts must move.

1.3. 首轮摸牌与出牌
1.3. First Deal and Opening Lead

首轮开局任一人切牌,从切牌人算起,符合切牌点数的人首轮摸牌。由第一个摸到红桃3的人开始出牌。
To start the game, any player cuts the deck. The player whose position matches the rank of the cut card receives the first card in the deal. The player who receives the first 3 of Hearts leads the first trick.

1.4. 游戏模式
1.4. Game Mode

本游戏为每局随机配对,没有升级环节的游戏。每一局都是随机组队的独立游戏,各局之间没有任何关联。四个人每局都是独立计分积分的,最终的输赢4个人都是独立的。
Each round features newly randomized teams, with no rank progression system. Every round is an independent game with no carryover from previous rounds. The four players' scores and final wins or losses are calculated independently in each round.

1.5. 计分道具
1.5. Scoring Props

为了方便计分,可以使用道具:每位玩家初始持有30分,白色围棋子10枚代表10分,黑色围棋子2枚代表20分。也可以不使用道具计分,由玩家临时商定积分方式,例如直接手写计分。
To facilitate scoring, props may be used: each player starts with 30 points, represented by 10 white Go stones (10 points) and 2 black Go stones (20 points). Alternatively, players may agree on a temporary scoring method, such as keeping a written tally.


2. 核心牌型及大小排序
2. Core Card Combinations and Rankings


2.1. 单张牌点大小
2.1. Single Card Rankings

牌点从大到小依次为大王、小王、2、A、K、Q、J、10、9、8、7、6、5、4、3。花色不影响牌点大小。红桃2为通配牌,可充当大小王以外的任意牌使用。
Card ranks from highest to lowest are: Big Joker, Little Joker, 2, Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3. Suits do not affect card rank. The 2 of Hearts acts as a wild card and can substitute for any card except the Jokers.

2.2. 常用牌型
2.2. Common Card Combinations

顺子为5张连续单牌,A K Q J 10为最大的顺子,A 2 3 4 5为最小的顺子。对子是2张点数相同的牌,连对为三组连续对子,例如两个3、两个4、两个5,也称“木板”。三同张为3张点数相同的牌,两个连续的三同张,如三个7、三个8,称为“钢板”。三带二由3张同点牌加1组对子组成,仅比较三同张点数大小。炸弹为4张及以上点数相同的牌,张数越多炸弹越大。同花顺为5张同花色连续牌,大小按顺子规则。
A Straight consists of 5 consecutive single cards. A-K-Q-J-10 is the highest Straight, while A-2-3-4-5 is the lowest. A Pair consists of 2 cards of the same rank. Consecutive Pairs consist of 3 consecutive pairs (e.g., 3-3-4-4-5-5), also known as "Muban" (a "Wooden Board," a local term for this combination). Three-of-a-Kind consists of 3 cards of the same rank. Two consecutive Three-of-a-Kinds (e.g., 7-7-7-8-8-8) are called "Gangban" (a "Steel Plate," a local term for this combination). Three-with-Two consists of a Three-of-a-Kind plus a Pair; only the rank of the Three-of-a-Kind is compared. A Bomb consists of 4 or more cards of the same rank; the more cards it contains, the higher the Bomb. A Straight Flush consists of 5 consecutive cards of the same suit, and its ranking follows the rules of a Straight.

2.3. 牌型优先级
2.3. Combination Priority

王炸>10炸>9炸>8炸>7炸>6炸>同花顺>5炸>4炸>三带二、三不带、顺子、“木板”、“钢板”、对子、单张。“王炸”指4张大王与小王组成的炸弹;“9炸”指8张点数相同的牌+1张红桃2组成的炸弹;“5炸”指5张点数相同的牌。注意:所有这些排型中,红桃2为通配牌,可充当大小王以外的任意牌使用。
Joker Bomb > 10-Bomb > 9-Bomb > 8-Bomb > 7-Bomb > 6-Bomb > Straight Flush > 5-Bomb > 4-Bomb > Three-with-Two, Three-of-a-Kind, Straight, Muban, Gangban, Pair, Single. A "Joker Bomb" is a Bomb consisting of all 4 Jokers (2 Big Jokers and 2 Little Jokers). A "9-Bomb" consists of 8 cards of the same rank plus one 2 of Hearts. A "5-Bomb" consists of 5 cards of the same rank. Note: In all these combinations, the 2 of Hearts is a wild card and can substitute for any card except the Jokers.


3. 出牌规则
3. Playing Rules

3.1. 出牌顺序
3.1. Playing Order

首轮由摸到红桃3的玩家先出牌,后续按右手边依次出牌。
The player who receives the first 3 of Hearts leads the first trick. Subsequent plays proceed clockwise.

3.2. 轮次结束判定
3.2. End of a Trick

一轮中连续3名玩家过牌,本轮结束,由最后出牌玩家开启下一轮出牌。
If three consecutive players pass, the trick ends. The player who played the last valid card starts the next trick.

3.3. 组牌要求
3.3. Combination Requirements

出牌需严格遵循牌型规则,红桃2为通配牌需符合对应牌型构成要求。
Played cards must strictly adhere to the defined combination rules. When using the 2 of Hearts as a wild card, it must satisfy the structural requirements of the corresponding combination.

3.4. 主动报牌
3.4. Mandatory Card Count Announcement

出牌之后,当手牌小于或等于10张的时候,要主动报牌数。如果不主动报牌,下轮所出的牌无效,必须无条件收回,并且放弃这轮的出牌权,到下家出牌。
After playing a card, if a player has 10 or fewer cards remaining, they must voluntarily announce their remaining card count. Failure to do so renders the next card they play invalid; it must be unconditionally taken back, the player forfeits their right to play for that trick, and play passes to the next player.

3.5. 询问报牌
3.5. Card Count Inquiry

当手牌小于或等于10张的时候,任何时候对方询问手牌数量,必须如实报告手中的牌数。如询问报牌错误,一轮之内不得出牌。询问方可收回出牌,重新出牌。
When a player has 10 or fewer cards remaining, they must truthfully report their card count if asked by an opponent at any time. If a player provides an incorrect count, they are forbidden from playing any cards for the remainder of the trick. The inquiring player may take back their played card and choose a new card to play.


4. 输赢计分基础规则
4. Basic Scoring Rules for Wins and Losses


4.1. 头游所在的组为赢家,赢家为A B,另外一组为输家,输家为C D。
4.1. The team containing the player who goes out first (the winner of the round) is the winning team (Players A and B). The opposing team (Players C and D) is the losing team.

4.2. 若赢牌顺序为A、B、C、D,赢家每人各得3分,输家每人各失3分。
4.2. If the finishing order is A, B, C, D, each winner gains 3 points, and each loser loses 3 points.

4.3. 若赢牌顺序为A、C、B、D,赢家每人各得2分,输家每人各失2分。
4.3. If the finishing order is A, C, B, D, each winner gains 2 points, and each loser loses 2 points.

4.4. 若赢牌顺序为A、C、D、B,赢家每人各得1分,输家每人各失1分。
4.4. If the finishing order is A, C, D, B, each winner gains 1 point, and each loser loses 1 point.


5. “大炸弹”翻倍记分规则
5. Multiplier Rules for "Big Bombs"


5.1. 大
翻倍判定
5.1. Big Bomb Multiplier Trigger

游戏中打出王炸、10炸、9炸、8炸、7炸、6炸,均触发翻倍计分规则,按照对应炸弹等级执行翻倍结算。
Playing a Joker Bomb, 10-Bomb, 9-Bomb, 8-Bomb, 7-Bomb, or 6-Bomb triggers a scoring multiplier based on the corresponding bomb level.

5.2. 大炸翻倍倍数
5.2. Multiplier Values

王炸、10炸、9炸、8炸翻4倍,7炸翻3倍,6炸翻2倍。
Joker Bombs, 10-Bombs, 9-Bombs, and 8-Bombs multiply the score by 4. 7-Bombs multiply by 3. 6-Bombs multiply by 2.

5.3. 大
倍数相乘
5.3. Multiplicative Stacking

同一局内出现多个大炸时,倍数按相乘关系计算。例如6炸和7炸同时出现,倍数为2×3=6倍。王炸和7炸同时出现时,倍数为4×3=12倍。王炸、6炸、7炸同时出现时,倍数为4×2×3=24倍。
If multiple Big Bombs are played in a single round, the multipliers are multiplied together. For example, if a 6-Bomb and a 7-Bomb are played, the multiplier is 2 × 3 = 6. If a Joker Bomb and a 7-Bomb are played, the multiplier is 4 × 3 = 12. If a Joker Bomb, 6-Bomb, and 7-Bomb are played, the multiplier is 4 × 2 × 3 = 24.

5.4. 大炸计分规则
5.4. Big Bomb Scoring Cap

大炸的倍数相乘不封顶,但是最终单人输赢分数封顶12分。王炸和6炸同时出现,翻4×2=8倍。按基础输赢1、2、3分,翻8倍分别输赢8、16、24分,但因12分封顶,实际输赢分别为8、12、12分。
While the combined multiplier has no upper limit, the final score for any individual player is capped at 12 points. For example, if a Joker Bomb and a 6-Bomb are played, the multiplier is 4 × 2 = 8. Based on base scores of 1, 2, or 3 points, the multiplied scores would be 8, 16, and 24 points respectively. However, due to the 12-point cap, the actual scores awarded or deducted will be 8, 12, and 12 points.


6. 游戏纪律
6. Game Discipline

6.1. 若自己本轮不出牌,需敲击桌面两次或喊“过”“过了”,以此表示放弃出牌。
6.1. If a player chooses not to play a card during their turn, they must tap the table twice or say "Pass" to indicate they are forfeiting their turn.

6.2. 打牌全程不得有任何手语、语言或其他暗示。如有此类作弊行为,直接判负,并每人向对方支付3分。
6.2. No hand signals, verbal cues, or other hints are allowed at any time during the game. Any such cheating behavior results in an immediate loss, and each offending player must pay 3 points to the opposing team.

6.3. 出牌必须放置在面前桌面,不准甩入或混入牌堆。如有此类作弊行为,直接判负,并每人向对方支付3分。
6.3. Played cards must be placed flat on the table in front of the player; they must not be thrown or mixed into the draw pile. Any such cheating behavior results in an immediate loss, and each offending player must pay 3 points to the opposing team.

6.4. 出错牌,牌型不匹配,或者出的牌小于上家的牌,收回本次出牌,不得重新出牌,直接轮到下家出牌。其他任何情况不视为出错牌,不能收回。
6.4. If a player plays an invalid card (e.g., an invalid combination or a card lower than the previous play), the card must be taken back. The player is not allowed to play a replacement card, and play passes directly to the next player. No other circumstances are considered invalid plays, and cards cannot be taken back under any other conditions.

6.5. 输赢计分
6.5. Score Settlement

本局游戏结束之后,必须立刻完成计分支付,如果使用计分道具则分别支付给自己右手边的赢家,完成支付后才能开始洗牌。如果用其它计分方法,也逐一完成4位玩家的计分。
Immediately after a round ends, all score settlements must be completed. If scoring props are used, players must pay the winner sitting to their right, and shuffling may only begin after payments are settled. If an alternative scoring method is used, the scores for all four players must still be settled individually.

6.6. 洗牌与切牌、摸牌
6.6. Shuffling, Cutting, and Dealing

上局头游的右手方输家洗牌,上局头游切牌,上局最下游摸牌。
The loser sitting to the right of the previous round's first-place winner shuffles the deck. The previous round's first-place winner cuts the deck, and the previous round's last-place winner deals the cards.

6.7. 本局游戏开始摸牌之后,所有的研究与讨论立即结束,禁止任何交流。
6.7. Once the deal begins for the current round, all strategy discussions must cease immediately, and any form of communication is strictly prohibited.


7. 游戏规则解释权
7. Interpretation of Rules


7.1. 游戏解释权归南湖棋院。
7.1. The right to interpret these rules belongs to Nanning Nanhu Go Academy.

7.2. 规则如有任何修改,将发布新版本的游戏规则告知大家。
7.2. Any modifications to the rules will be communicated to all players through the release of an updated version.

7.3. 本游戏规则2026年7月4日正式生效。
7.3. These rules officially take effect on July 4, 2026.


54张扑克+掼蛋全套牌型 中英双语对照(美式音标)

一、基础牌类(54张构成:52花色牌+2王)

1. 花色 Suit

1. 黑桃 /speɪdz/ spades
2. 红桃 /hɑːrts/ hearts
3. 方块 /ˈdaɪəməndz/ diamonds
4. 梅花 /klʌbz/ clubs

2. 点数 Rank(单张牌名

1. A /eɪs/ ace
2. 2 /tuː/ two
3. 3 /θriː/ three
4. 4 /fɔːr/ four
5. 5 /faɪv/ five
6. 6 /sɪks/ six
7. 7 /ˈsevən/ seven
8. 8 /eɪt/ eight
9. 9 /naɪn/ nine
10 /ten/ ten
J /dʒæk/ jack(勾)
Q /kwiːn/ queen(圈、皮蛋)
K /kɪŋ/ king(老K)

3. 大小王 Joker

1. 大王 /ˈred ˈdʒoʊkər/ red joker / big joker
2. 小王 /ˈblæk ˈdʒoʊkər/ black joker / little joker
统称:王牌 /ˈdʒoʊkər/ joker

4. 完整单牌读法示例

红桃5:five of hearts
黑桃J:jack of spades
方块A:ace of diamonds
梅花K:king of clubs

5. 专用名词

1. 花牌(J/Q/K) /feɪs kɑːrdz/ face cards
2. 一副54张牌 /ə fʊl dek əv ˈpleɪɪŋ kɑːrdz/ full deck of playing cards
3. 级牌(掼蛋专属) /ˈlevl kɑːrd/ level card
4. 逢人配(红桃级牌百搭) /ˈwaɪld kɑːrd/ wildcard


二、掼蛋基础普通牌型(无炸弹

1. 单张 /ˈsɪŋɡl kɑːrd/ single card
2. 对子 /wʌn per/ one pair
3. 三连对(三连对) /tuːbz/ tubes
4. 三同张、三条 /θriː əv ə kaɪnd/ three of a kind
5. 钢板(二连三、两连三张) /pleɪts/ plates
6. 三带二 /fʊl haʊs/ full house
7. 顺子(杂顺,5张不同花连牌) /streɪt/ straight
8. 同花(5张同花色不连) /flʌʃ/ flush
9. 同花顺(5张同花色顺子) /streɪt flʌʃ/ straight flush


三、掼蛋炸弹牌型(由弱至强排序)

1. 四张炸弹 /fɔːr əv ə kaɪnd/ four of a kind
2. 五张炸弹 /faɪv əv ə kaɪnd/ five of a kind
3. 同花顺炸弹 /streɪt flʌʃ/ straight flush
4. 六张炸弹 /sɪks əv ə kaɪnd/ six of a kind
5. 七张炸弹 /ˈsevən əv ə kaɪnd/ seven of a kind
6. 八张炸弹 /eɪt əv ə kaɪnd/ eight of a kind
7. 九张炸弹 /naɪn əv ə kaɪnd/ nine of a kind
8. 十张炸弹 /ten əv ə kaɪnd/ ten of a kind
9. 王炸、四大天王(双大王+双小王) /ˈdʒoʊkər bɑːm/ joker bomb / four jokers


四、掼蛋游戏操作术语

1. 洗牌 /ˈʃʌfl/ shuffle
2. 发牌 /diːl/ deal
3. 进贡 /ˈtrɪbjuːt kɑːrd/ tribute card
4. 还贡 /rɪˈtɜːrn kɑːrd/ return card
5. 上游 /ˈfɜːrst pleɪər/ first player
6. 下游 /ˈlæst pleɪər/ last player
7. 接风 /ˈfɒləʊ ˈliːd/ follow lead
8. 过牌 /pæs/ pass
9. 压牌 /ˈbɪtə ˈhænd/ beat the hand
10. 升级 /ˈlevl ʌp/ level up


补充说明

1. 音标统一美式发音,适配北美线下打牌场景;
2. 掼蛋专属术语采用国际棋牌网站通用标准译法(Pagat/guandan.app官方用词);
3. 三带二英文沿用扑克通用full house,海外掼蛋对局通用;
4. 王炸标准英文为joker bomb,直译four jokers老外也可理解;
5. 顺子、同花、同花顺与德州扑克术语互通,无理解障碍。

南宁南湖围棋院《随机组队掼蛋》牌桌常用语150条(中英双语)

150 Common Phrases for Random-Team Guandan at Nanning Nanhu Go Academy (Bilingual)


A. 开局与随机组队
A. Starting & Random Teaming

1. 谁来洗牌?
Who is going to shuffle the cards?

2. 我来切牌。
I'll cut the deck.

3. 谁是第一个摸到红桃3的?
Who got the first 3 of Hearts?

4. 我是红桃3,亮牌。
I have the 3 of Hearts, showing it.

5. 我也是红桃3,我们是队友。
I also have the 3 of Hearts, we are partners.

6. 我同时摸到了两张红桃3。
I got both 3s of Hearts.

7. 那我不换位置了。
I'll stay in my seat, then.

8. 你坐我上家还是下家?
Are you sitting to my left or right?

9. 第一把谁先出?
Who leads the first trick?

10. 红桃3先出。
The 3 of Hearts leads.


B. 基础牌型与出牌
B. Basic Card Types & Plays


11. 轮到你了。
It's your turn.

12. 我出单张。
I'll play a single card.

13. 我出对子。
I'll play a pair.

14. 我出顺子。
I'll play a straight.

15. 我出三同张。
I'll play a Three-of-a-Kind.

16. 我出三带二。
I'll play a Three-with-Two.

17. 我出三连对(木板)。
I'll play consecutive pairs (Muban).

18. 我出三同连张(钢板)。
I'll play consecutive Three-of-a-Kinds (Gangban).

19. 我出同花顺。
I'll play a Straight Flush.

20. 我出炸弹。
I'll play a bomb.

21. 我出王炸(四大天王)。
I'll play a Joker Bomb.

22. 我过。
Pass.

23. 要不起。
I can't beat it.


C. 报牌万能句型
C. Reporting Hand Size 


24. 报牌,剩X张。
Reporting, X cards left.

25. 你剩几张牌?
How many cards do you have left?


D. 具体牌型与点数报牌
D. Specific Card Combinations & Point Values


26. 我出三个10带一对5。
I'll play three 10s with a pair of 5s.

27. 我出3个K带一对A。
I'll play three Kings with a pair of Aces.

28. 我出3到7的同花顺。
I'll play a Straight Flush from 3 to 7.

29. 我出10到A的最大顺子。
I'll play the highest straight, 10 to Ace.

30. 我出A到5的最小顺子。
I'll play the lowest straight, Ace to 5.

31. 我出J到A的顺子。
I'll play a Straight from Jack to Ace.

32. 我出4个J的炸弹。
I'll play a bomb of four Jacks.

33. 我出5个Q的炸弹。
I'll play a bomb of five Queens.

34. 我出6张9的炸弹。
I'll play a 6-card bomb of 9s.

35. 我出8张K的炸弹。
I'll play an 8-card bomb of Kings.

36. 我出红桃10到A的同花顺。
I'll play a Hearts Straight Flush from 10 to Ace.

37. 我出黑桃A到5的同花顺。
I'll play an Ace-low Spades Straight Flush.

38. 我出334455的木板。
I'll play consecutive pairs, 3-3-4-4-5-5.

39. 我出Q、K、A的三连对。
I'll play consecutive pairs, Queens, Kings, and Aces.

40. 我出777888的钢板。
I'll play a Steel Plate, three 7s and three 8s.

41. 我出单张大王。
I'll play a single Big Joker.

42. 我出对子小王。
I'll play a pair of Little Jokers.


E. 队友战术与信号交互
E. Team Tactics & Signaling


43. 我来主攻。
I'll take the main attack.

44. 你帮我挡一下。
Help me block them.

45. 别打队友的牌。
Don't play against our partner.

46. 把牌权传给我。
Pass the lead to me.

47. 你出小牌,我接。
Play a low card, I'll take it.

48. 拆牌打。
Break up your hand to play.

49. 控牌。
Control the board.

50. 让他先出。
Let them lead.

51. 垫个小牌。
Discard a low card.

52. 记牌。
Keep track of the cards.

53. 大王出了吗?
Has the Big Joker been played?

54. 外面还有同花顺吗?
Are there any Straight Flushes left?

55. 他手里没大牌了。
He doesn't have any big cards left.

56. 我出单张试探一下。
I'll play a single to test the waters.

57. 你牌力好,你冲头游。
You have a strong hand, go for first place.

58. 我帮你清路。
I'll clear the path for you.

59. 别抢队友的牌权。
Don't take the lead from our partner.

60. 我留炸弹收尾。
I'm saving a bomb for the endgame.

61. 你的信号我收到了。
I got your signal.

62. 我们打对子。
Let's play pairs.

63. 他想要接风。
He wants to take the lead.

64. 别让他过牌。
Don't let him pass.

65. 我们打配合。
Let's work together.


F. 通配牌(逢人配)专项用语
F. Wild Card (Feng Ren Pei) Specifics


66. 这张红桃2当万能牌用。
I'm using this 2 of Hearts as a wild card.

67. 它是逢人配。
It's a wild card.

68. 我用红桃2凑这个顺子。
I'm using the 2 of Hearts to complete this straight.

69. 红桃2不能配大小王。
The 2 of Hearts cannot substitute for Jokers.

70. 别把万能牌浪费了。
Don't waste the wild card.

71. 我用红桃2配炸弹。
I'm using the 2 of Hearts to make a bomb.

72. 这张牌是配牌。
This card is a wild card.

73. 用配牌顶住。
Use the wild card to hold the lead.

74. 别拿配牌当单牌打。
Don't play the wild card as a single card.

75. 配牌可以代替任何牌。
The wild card can substitute for any card.

76. 我用红桃2配了个顺子。
I used the 2 of Hearts to make a straight.

77. 我用红桃2配了个5张的炸弹。
I used the 2 of Hearts to make a 5-card bomb.


G. 炸弹与压制
G. Bombs & Beating Cards

78. 炸!
Bomb!

79. 王炸!
Joker Bomb!

80. 我压你。
I'll beat your card.

81. 这个牌型你管不上。
You can't beat this combination.

82. 用大一点的炸。
Use a bigger bomb.

83. 别浪费炸弹。
Don't waste a bomb.

84. 留着炸弹冲刺。
Save the bomb for the sprint.

85. 你的炸弹太小了。
Your bomb is too small.

86. 没人要了吗?
No one else?

87. 我用同花顺压你。
I'll beat you with a Straight Flush.

88. 这个炸弹我接了。
I'll take this bomb.

89. 他手里还有炸弹。
He still has a bomb.

90. 逼他们出炸弹。
Force them to play a bomb.


H. 接风与控场
H. Taking the Lead & Board Control


91. 我接风。
I'll take the lead.

92. 队友走完了,我接。
My partner went out, I'll take over.

93. 没人接风吗?
No one taking the lead?

94. 我来接风。
I'll take the wind.

95. 换你出牌。
It's your turn to lead.

96. 牌权在我们手里。
We have the board control.

97. 把牌权交出去。
Give up the lead.

98. 我控场。
I'll control the board.

99. 让他接风。
Let him take the lead.

100. 我们卡住下家。
Let's block the next player.

101. 逼他们拆牌。
Force them to break up their hand.

102. 稳住,别慌。
Stay calm, don't panic.


I. 违规与纪律提醒
I. Discipline & Warnings

103. 敲桌子两下。
Tap the table twice.

104. 别给暗示。
No hints.

105. 别说话。
Don't talk.

106. 把牌放平。
Place the cards flat.

107. 别甩牌。
Don't throw the cards.

108. 你出错牌了。
You played an invalid card.

109. 牌型不对。
Invalid combination.

110. 你的牌比上家小。
Your card is lower than the previous play.

111. 收回去,轮到下家。
Take it back, it's the next player's turn.

112. 摸牌后禁止交流。
No talking after the deal.

113. 注意游戏纪律。
Mind the game discipline.


J. 结算与计分
J. Scoring & Settlement


114. 头游!
First place!

115. 双下!
Double loss!

116. 我们赢了。
We won.

117. 这把翻几倍?
What's the multiplier for this round?

118. 6炸,翻2倍。
6-Bomb, double the score.

119. 王炸,翻4倍。
Joker Bomb, quadruple the score.

120. 封顶12分。
Capped at 12 points.

121. 结账。
Let's settle the score.

122. 你欠我3分。
You owe me 3 points.

123. 拿围棋子来。
Get the Go stones.

124. 给你两个黑子。
Here are two black stones for you.

125. 记分表拿来。
Bring the score sheet.

126. 我们记一下分。
Let's write down the score.

127. 分数算错了。
The score is calculated incorrectly.


K. 局间过渡
K. Between Rounds

128. 洗牌。
Shuffle the cards.

129. 切牌。
Cut the deck.

130. 摸牌。
Deal the cards.

131. 换座位。
Let's change seats.

132. 重新组队。
Let's re-pair.

133. 谁上局是头游?
Who was the first-place winner last round?

134. 你洗牌。
You shuffle.

135. 他切牌。
He cuts.

136. 准备好。
Get ready.

137. 开始下一局。
Let's start the next round.


L. 牌桌社交与复盘
L. Table Talk & Post-Round Review


138. 好牌!
Great hand!

139. 运气真好。
Lucky draw.

140. 这牌没法打。
Unplayable hand.

141. 太可惜了。
What a pity.

142. 打得漂亮!
Well played!

143. 再来一把?
Another round?

144. 我去个洗手间。
I need to use the restroom.

145. 喝点水。
Let's get some water.

146. 今天手气不错。
Feeling lucky today.

147. 打得开心!
Have fun playing!

148. 刚才那把太险了。
That last round was so close.

149. 你的配合太默契了。
You two have great teamwork.

150. 运气也是实力的一部分。
Luck is part of the skill.

最新文章

随机文章

基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-08-15 20:31:47 HTTP/2.0 GET : https://d.460.net.cn/a/536505.html
  2. 运行时间 : 0.068741s [ 吞吐率:14.55req/s ] 内存消耗:4,400.34kb 文件加载:140
  3. 缓存信息 : 0 reads,0 writes
  4. 会话信息 : SESSION_ID=1abcedb7459e3f081e58d9cbb8b3f239
  1. /wwwdata/wwwroot/d.460.net.cn/public/index.php ( 0.79 KB )
  2. /wwwdata/wwwroot/d.460.net.cn/vendor/autoload.php ( 0.17 KB )
  3. /wwwdata/wwwroot/d.460.net.cn/vendor/composer/autoload_real.php ( 2.49 KB )
  4. /wwwdata/wwwroot/d.460.net.cn/vendor/composer/platform_check.php ( 0.90 KB )
  5. /wwwdata/wwwroot/d.460.net.cn/vendor/composer/ClassLoader.php ( 14.03 KB )
  6. /wwwdata/wwwroot/d.460.net.cn/vendor/composer/autoload_static.php ( 4.90 KB )
  7. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-helper/src/helper.php ( 8.34 KB )
  8. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-validate/src/helper.php ( 2.19 KB )
  9. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/helper.php ( 1.47 KB )
  10. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/stubs/load_stubs.php ( 0.16 KB )
  11. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Exception.php ( 1.69 KB )
  12. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-container/src/Facade.php ( 2.71 KB )
  13. /wwwdata/wwwroot/d.460.net.cn/vendor/symfony/deprecation-contracts/function.php ( 0.99 KB )
  14. /wwwdata/wwwroot/d.460.net.cn/vendor/symfony/polyfill-mbstring/bootstrap.php ( 8.26 KB )
  15. /wwwdata/wwwroot/d.460.net.cn/vendor/symfony/polyfill-mbstring/bootstrap80.php ( 9.78 KB )
  16. /wwwdata/wwwroot/d.460.net.cn/vendor/symfony/var-dumper/Resources/functions/dump.php ( 1.49 KB )
  17. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-dumper/src/helper.php ( 0.18 KB )
  18. /wwwdata/wwwroot/d.460.net.cn/vendor/symfony/var-dumper/VarDumper.php ( 4.30 KB )
  19. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/App.php ( 15.30 KB )
  20. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-container/src/Container.php ( 15.76 KB )
  21. /wwwdata/wwwroot/d.460.net.cn/vendor/psr/container/src/ContainerInterface.php ( 1.02 KB )
  22. /wwwdata/wwwroot/d.460.net.cn/app/provider.php ( 0.19 KB )
  23. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Http.php ( 6.04 KB )
  24. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-helper/src/helper/Str.php ( 7.29 KB )
  25. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Env.php ( 4.68 KB )
  26. /wwwdata/wwwroot/d.460.net.cn/app/common.php ( 0.03 KB )
  27. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/helper.php ( 18.78 KB )
  28. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Config.php ( 5.54 KB )
  29. /wwwdata/wwwroot/d.460.net.cn/config/app.php ( 0.95 KB )
  30. /wwwdata/wwwroot/d.460.net.cn/config/cache.php ( 0.78 KB )
  31. /wwwdata/wwwroot/d.460.net.cn/config/console.php ( 0.23 KB )
  32. /wwwdata/wwwroot/d.460.net.cn/config/cookie.php ( 0.56 KB )
  33. /wwwdata/wwwroot/d.460.net.cn/config/database.php ( 2.47 KB )
  34. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/facade/Env.php ( 1.67 KB )
  35. /wwwdata/wwwroot/d.460.net.cn/config/filesystem.php ( 0.61 KB )
  36. /wwwdata/wwwroot/d.460.net.cn/config/lang.php ( 0.91 KB )
  37. /wwwdata/wwwroot/d.460.net.cn/config/log.php ( 1.35 KB )
  38. /wwwdata/wwwroot/d.460.net.cn/config/middleware.php ( 0.19 KB )
  39. /wwwdata/wwwroot/d.460.net.cn/config/route.php ( 1.89 KB )
  40. /wwwdata/wwwroot/d.460.net.cn/config/session.php ( 0.57 KB )
  41. /wwwdata/wwwroot/d.460.net.cn/config/trace.php ( 0.34 KB )
  42. /wwwdata/wwwroot/d.460.net.cn/config/view.php ( 0.82 KB )
  43. /wwwdata/wwwroot/d.460.net.cn/app/event.php ( 0.25 KB )
  44. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Event.php ( 7.67 KB )
  45. /wwwdata/wwwroot/d.460.net.cn/app/service.php ( 0.13 KB )
  46. /wwwdata/wwwroot/d.460.net.cn/app/AppService.php ( 0.26 KB )
  47. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Service.php ( 1.64 KB )
  48. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Lang.php ( 7.35 KB )
  49. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/lang/zh-cn.php ( 13.70 KB )
  50. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/initializer/Error.php ( 3.31 KB )
  51. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/initializer/RegisterService.php ( 1.33 KB )
  52. /wwwdata/wwwroot/d.460.net.cn/vendor/services.php ( 0.14 KB )
  53. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/service/PaginatorService.php ( 1.52 KB )
  54. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/service/ValidateService.php ( 0.99 KB )
  55. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/service/ModelService.php ( 2.04 KB )
  56. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-trace/src/Service.php ( 0.77 KB )
  57. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Middleware.php ( 6.72 KB )
  58. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/initializer/BootService.php ( 0.77 KB )
  59. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/Paginator.php ( 11.86 KB )
  60. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-validate/src/Validate.php ( 63.20 KB )
  61. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/Model.php ( 23.55 KB )
  62. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/model/concern/Attribute.php ( 21.05 KB )
  63. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/model/concern/AutoWriteData.php ( 4.21 KB )
  64. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/model/concern/Conversion.php ( 6.44 KB )
  65. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/model/concern/DbConnect.php ( 5.16 KB )
  66. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/model/concern/ModelEvent.php ( 2.33 KB )
  67. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/model/concern/RelationShip.php ( 28.29 KB )
  68. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-helper/src/contract/Arrayable.php ( 0.09 KB )
  69. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-helper/src/contract/Jsonable.php ( 0.13 KB )
  70. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/model/contract/Modelable.php ( 0.09 KB )
  71. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Db.php ( 2.88 KB )
  72. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/DbManager.php ( 8.52 KB )
  73. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Log.php ( 6.28 KB )
  74. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Manager.php ( 3.92 KB )
  75. /wwwdata/wwwroot/d.460.net.cn/vendor/psr/log/src/LoggerTrait.php ( 2.69 KB )
  76. /wwwdata/wwwroot/d.460.net.cn/vendor/psr/log/src/LoggerInterface.php ( 2.71 KB )
  77. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Cache.php ( 4.92 KB )
  78. /wwwdata/wwwroot/d.460.net.cn/vendor/psr/simple-cache/src/CacheInterface.php ( 4.71 KB )
  79. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-helper/src/helper/Arr.php ( 16.63 KB )
  80. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/cache/driver/File.php ( 7.84 KB )
  81. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/cache/Driver.php ( 9.03 KB )
  82. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/contract/CacheHandlerInterface.php ( 1.99 KB )
  83. /wwwdata/wwwroot/d.460.net.cn/app/Request.php ( 0.09 KB )
  84. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Request.php ( 55.78 KB )
  85. /wwwdata/wwwroot/d.460.net.cn/app/middleware.php ( 0.25 KB )
  86. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Pipeline.php ( 2.61 KB )
  87. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-trace/src/TraceDebug.php ( 3.40 KB )
  88. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/middleware/SessionInit.php ( 1.94 KB )
  89. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Session.php ( 1.80 KB )
  90. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/session/driver/File.php ( 6.27 KB )
  91. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/contract/SessionHandlerInterface.php ( 0.87 KB )
  92. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/session/Store.php ( 7.12 KB )
  93. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Route.php ( 23.73 KB )
  94. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/route/RuleName.php ( 5.75 KB )
  95. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/route/Domain.php ( 2.53 KB )
  96. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/route/RuleGroup.php ( 22.43 KB )
  97. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/route/Rule.php ( 26.95 KB )
  98. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/route/RuleItem.php ( 9.78 KB )
  99. /wwwdata/wwwroot/d.460.net.cn/route/app.php ( 1.72 KB )
  100. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/facade/Route.php ( 4.70 KB )
  101. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/route/dispatch/Controller.php ( 4.74 KB )
  102. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/route/Dispatch.php ( 10.44 KB )
  103. /wwwdata/wwwroot/d.460.net.cn/app/controller/Index.php ( 4.81 KB )
  104. /wwwdata/wwwroot/d.460.net.cn/app/BaseController.php ( 2.05 KB )
  105. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/facade/Db.php ( 0.93 KB )
  106. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/connector/Mysql.php ( 5.44 KB )
  107. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/PDOConnection.php ( 52.47 KB )
  108. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/Connection.php ( 8.39 KB )
  109. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/ConnectionInterface.php ( 4.57 KB )
  110. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/builder/Mysql.php ( 16.58 KB )
  111. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/Builder.php ( 24.06 KB )
  112. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/BaseBuilder.php ( 27.50 KB )
  113. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/Query.php ( 15.71 KB )
  114. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/BaseQuery.php ( 45.13 KB )
  115. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/concern/TimeFieldQuery.php ( 7.43 KB )
  116. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/concern/AggregateQuery.php ( 3.26 KB )
  117. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/concern/ModelRelationQuery.php ( 20.07 KB )
  118. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.66 KB )
  119. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/concern/ResultOperation.php ( 7.01 KB )
  120. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/concern/WhereQuery.php ( 19.37 KB )
  121. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/concern/JoinAndViewQuery.php ( 7.11 KB )
  122. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.63 KB )
  123. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-orm/src/db/concern/Transaction.php ( 2.77 KB )
  124. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/log/driver/File.php ( 5.96 KB )
  125. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/contract/LogHandlerInterface.php ( 0.86 KB )
  126. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/log/Channel.php ( 3.89 KB )
  127. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/event/LogRecord.php ( 1.02 KB )
  128. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  129. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/facade/View.php ( 1.70 KB )
  130. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/View.php ( 4.39 KB )
  131. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Response.php ( 8.81 KB )
  132. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/response/View.php ( 3.29 KB )
  133. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/Cookie.php ( 6.06 KB )
  134. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-view/src/Think.php ( 8.38 KB )
  135. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/framework/src/think/contract/TemplateHandlerInterface.php ( 1.60 KB )
  136. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-template/src/Template.php ( 46.61 KB )
  137. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-template/src/template/driver/File.php ( 2.41 KB )
  138. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-template/src/template/contract/DriverInterface.php ( 0.86 KB )
  139. /wwwdata/wwwroot/d.460.net.cn/runtime/temp/70bfff5c5b4c063ea71c385f2c524fac.php ( 11.95 KB )
  140. /wwwdata/wwwroot/d.460.net.cn/vendor/topthink/think-trace/src/Html.php ( 4.42 KB )
  1. CONNECT:[ UseTime:0.001144s ] mysql:host=127.0.0.1;port=3306;dbname=d460;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `fenlei` [ RunTime:0.002734s ]
  3. SELECT * FROM `fenlei` WHERE `fid` = 0 [ RunTime:0.000916s ]
  4. SELECT * FROM `fenlei` WHERE `fid` = 63 [ RunTime:0.000742s ]
  5. SHOW FULL COLUMNS FROM `set` [ RunTime:0.003500s ]
  6. SELECT * FROM `set` [ RunTime:0.000734s ]
  7. SHOW FULL COLUMNS FROM `article` [ RunTime:0.002593s ]
  8. SELECT * FROM `article` WHERE `id` = 536505 LIMIT 1 [ RunTime:0.000713s ]
  9. UPDATE `article` SET `lasttime` = 1786797107 WHERE `id` = 536505 [ RunTime:0.003334s ]
  10. SELECT * FROM `fenlei` WHERE `id` = 64 LIMIT 1 [ RunTime:0.000439s ]
  11. SELECT * FROM `article` WHERE `id` < 536505 ORDER BY `id` DESC LIMIT 1 [ RunTime:0.000479s ]
  12. SELECT * FROM `article` WHERE `id` > 536505 ORDER BY `id` ASC LIMIT 1 [ RunTime:0.000451s ]
  13. SELECT * FROM `article` WHERE `id` < 536505 ORDER BY `id` DESC LIMIT 10 [ RunTime:0.000713s ]
  14. SELECT * FROM `article` WHERE `id` < 536505 ORDER BY `id` DESC LIMIT 10,10 [ RunTime:0.000760s ]
  15. SELECT * FROM `article` WHERE `id` < 536505 ORDER BY `id` DESC LIMIT 20,10 [ RunTime:0.000857s ]
0.072955s